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Mobiclic 71
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MOBICLIC 71.ISO
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SPECIAL XTRAS Win
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resaudio.x32
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TEXT
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DIRECTOR_MESSAGE_TABLE
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2003-09-28
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xtra Audio
--\n
-- Audio Xtra\n
-- Published by updateStage\n
--\n
-- Sales: sales@updatestage.com, (781) 641-6043\n
-- Technical support: support@updatestage.com, (781) 641-6043\n
-- Web: http://www.updatestage.com\n
-- Written by Scott Kildall, Red Eye Software\n
-- Copyright 1996-2002, Red Eye Software\n
--\n
new object me\n
--\n
-- REGISTRATION\n
* axRegister string serialNumber -- Registers Audo Xtra. THIS MUST BE CALLED FOR YOUR RUNTIME (PROJECTOR) FILES\n
--\n
-- OBTAINING INFORMATION\n
* axGetVersion -- returns the version number of Audio Xtra\n
--\n
-- RECORDING\n
* axOpenRecorder integer bufferSize -- opens/prepares for audio recording\n
* axCloseRecorder -- releases the recording device\n
* axBytesToMilliseconds integer bytes, * -- converts bytes to milliseconds\n
* axMillisecondsToBytes integer ms, * -- converts milliseconds to bytes\n
* axSetEnvironmentInfo string infoType, any data -- sets environmental information\n
* axGetEnvironmentInfo string infoType -- gets environmental information\n
* axRecordSoundToFile string soundName, string filePath\n
* axStopRecording -- stops sound recording\n
* axPauseRecording -- pauses sound recording\n
* axResumeRecording -- resumes a paused sound\n
* axServiceRecording -- must be called repeatedly during recording\n
* axGetInputLevel * -- returns the input level (0-255), use 2nd parameter as optional argument for the channel number (1 or 2)\n
--\n
* axGetFreeSpace * -- optional first argument is the drive name \n
--\n
* axDeleteSound string soundName -- deletes & removes a sound from the sound list\n
--\n
* axPromptForSoundsDirectory -- lets the user select a folder for recorded sounds which the developer will never see\n
--\n
* axRecordSoundToRAM string soundName\n
* axRecordSoundToMember string soundName, member memberRef\n
--\n
* axGetSoundList * -- returns a list of the available sounds\n
* axGetStatus string soundName -- returns the status of a sound (as a string)\n
* axSetSoundInfo string soundName, string infoType, any data -- sets sound information\n
* axGetSoundInfo string soundName, string infoType -- gets sound information\n
--\n
* axLoadSound string soundName, string soundType, * -- loads a sound into the sound list for playback\n
* axLoadSoundIntoRAM string soundName, string fileRef -- loads a sound into RAM\n
* axRemoveSound string soundName -- removes a sound from the sound list\n
--\n
* axPlay string soundName -- plays a sound\n
* axStop string soundName -- stops a sound that is playing\n
--\n
* axGetEmptyMember *\n
--\n
-- CONVERSION FUNCTIONS\n
* axConvertToFile string soundName, string filename, string format\n
* axConvertToMember string soundName, string newSoundName, member newMemberRef -- converts sound to a castmem\n
--\n
-- WAVE-PLOTTING\n
* axSetForegroundColor * -- args can be 3 integers or else color variable\n
* axSetBackgroundColor *\n
* axPlotWaveform string soundName, member bitmapMember, integer width, integer height, symbol resolution, * -- generates a waveform\n
--\n
-- SHOCKWAVE-SUPPORT\n
* axAskPermission * -- displays a permission dialog box for the user\n